Unit 78: Digital Graphics
Aim: To be able to plan and produce concept art.
Client Brief
Brief:
I would like you to create a 2D Science Fiction game that will have elements of either a platform game, side scrolling game or a maze game that includes maths or puzzle elements in the game.
My Brief:
Although my client hasn't given me any specifications for other elements of the game I will be taking back my ideas to the client and working together with them to come up with what ideas would work best.
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| This is Rogue Legacy which my game and Artistic style is inspired from. |
For this I am making a 2D science fiction game which is a side scrolling platform game that is also a maze as you have to work out the way to the exit, because of this there will be puzzle elements and a little amount of maths elements added in to the game. The artistic style I will hopefully be using after discussing it with the client is pixel art as not only is it appropriate for a 2D game it will also look really good for my type of game.
For this game I will create concept art that I will show to client to see if they like the ideas that I am coming up with. For the background of my game I am going to have a few different backgrounds that all show either a wall of a spaceship or outer space through a window on the spaceship. The only In-Game Interface I will have in this game is your characters health and a small map to help you navigate the spaceships.
The plot for my game is that you are an alien hunter that goes around space in your ship looking for other ships so you can explore them to look for better equipment but also look for rogue aliens that need to be eliminated and eventually find the boss alien who is the hardest to kill and beat the game. My game would be a PEGI 12 according to their outlines because my game does have a bit of violence towards fantasy characters and a little violence to human looking characters because if you get shot and die.
The target audience for this game will mainly be teenagers who enjoy puzzle and exploration games with a little bit of action mixed in as well, this is because there is a bit of violence included in the game with the fact that you have to kill enemy aliens to advance through the game and eventually beat it.
The visual style of my game includes lots of bright colours but also mixed with a lot of dull colours like black and grey, as I am using the pixel art style I am really going to focus on how they look and how to make it so you can easily see them even if they blend in with the background. For the characters of this game there is going to be sprites for multiple aliens for different areas and levels along with the main character who is a human with armour and a gun, there will also be a space background and different guns for the character to use.

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